MerPartyTarget
水曜日, 12 月 7th, 2011
Wild D First find four trust enough to understand about your teammates, why do I say. Many people do not understand the wild D, not to win when you think there are among the ingredients to win, lose, it will feel how you do not hair being caught out without the blood is not so. . And even to lose because you blame him, for this team,tanking, we naturally can not enter.
Recommended combination: fighting the devil wild D QS commandments M S (FS)
+ FS 2 combination is the first choice, good post moves in 55 years operating a good FS is really not much to tell the truth, usually a FWQ also one or two. Than a top of a general nature FS SS useful. And a senior FS may not have a general usefulness of SS. Now the FS in the 55 years generally have been set for the suppression of the object, and suppressed FS treatment in addition to escape back to a lot of pressure. The SS even if they are suppressed, there is the language of his means of control have demon guard. FS mistake will lead to a flash stand him lie, SS can be relatively more than the top.
QS and MS is the mutual protection of temper to go through many battles will be some understanding.
Formation: ZS stations are generally the most front-end, field D with ZS, MS SS then 74 left rear. Was beaten to lead us as far as possible behind the other DPS will disrupt each other's formation is one of our purpose and our formation is essentially the same, not out of the 74 therapeutic range.
Suppression: no specific suppression of target, in addition to generally do not cut each other ZS, no other profession as long as access to our formation in some action, such as MS, bluing, FS sheep, LR of radio and so on, we will be suppressed go back to a pressure of one. Seize the main targets Henda. Targets for each combination of course not the same, look to see each other's equipment or operation and vocational decision.
The field D in which the primary task of course is the output, wild D, not limit the ability to make the most of his 55 years of life have a large enough output capability. In the anti-strike, the field D can be said to transcend all the other melee. Wild D team will generally not as targets,wow power leveling, if they are to you, as targets, and teammates that you can laugh. While you will fight the release of our ZS and SS, then we just went around to 74 behind Bear Form stun or assault, ZS and SS looking to maximize the output and control, we bear to say form is not entirely No DPS, Bear shoot 1000 + white is still very impressive. See the other side for a long time pressure die the bear while they waste a lot of skill and blue when it is very desperate.
Control: Speaking of focus, the field D can not be too partial control. More control, DPS less. To control or not as good as FS group SS, group D in our field not because of our control. And not caused by pressure on the other side will make us very passive. Control the timing to be right, for example, the target was set of fire protection or refrigerator, and we left him there are many stars in the case, we can blow up and wrapped around the other two, and so continue to the end of the refrigerator or the protection of the output. Or suppression of blood has been dissatisfied with his teammates was the case, you can get up to save games. Another example is the target set fire to protect the blood was not much time,hunter armor, that such protection can be blown away to set the fire, and so on. You can even kick a tube often blow up after a power, we do not seek complete control, only the pursuit disrupt each rhythm. (If you hit 4DPS team, or vice main control output is better)
Equipment: maximum damage, and tough enough to keep about 300, 7,500 + to almost blue, and is not recommended to use natural anger, everyone says that wild blue D poor, but in fact will not be too poor, I have the whole season down did not met the blue of the situation. LR often have to keep my body Viper Sting, I can only say in my heart brother, thank you ah ~! (MS in our lucky). Badges can not just use, so you suddenly become a target, while the cat when the halo forms will be miserable.
Plug-ins: Some simple plug-in for JJC is still very necessary, recommend the following: proximo (blue bar enemy occupation and blood), MerPartyTarget (teammate goal), ShadowDancer2 (automatic cut-for-arms gesture, such as Bear form for wild anger, Cats stick for S3, when the switch read the healing touch therapy, and hammers, etc.)
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